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The Chosen: A Beginner's Guide to Control (3)
Section 3-B: Defense! *stomp stomp* Defense!

Now for the moments that sword & shield Chosen really shine in.

Try to be the team leader out there. Granted there's no military Barrett on your head, but know that you are the front line. Melee dps need you to keep their attention to get in there and do their job. Caster classes need you to play linebacker and make sure they stay safe. Healers know your guard ability can make them nigh unkillable on the field. And everybody loves a free buff or two from your auras. They need you up front, which tends to make your routes and attacks lead the rest into joining. Understanding this, call out incoming, keep people from overextending if you see it starting to thin out too much on your front line. Guide them to fall back if the situation calls for it. After all, a successful push against the enemy is inevitably going to lead you to their safe haven of guards and that is always a losing battle. Call out to fall back and lead them away from their safety into their doom.(Having said that, the above does not translate into dictate everyone's job to them in all caps. I see too many tanks trying to tell everyone else how to do their job as part of a group or raid, and more often than not it is them who are lacking in their ability to perform their own duty as a tank. On that note, the highway to no heals is to detail a healer's job to a healer. Don't do it unless it's very apparent that they are not watching you on the brink of death -if- they should be.)

Don't be afraid to negate doing damage so that you can use hold the line as long as you can. If the situation calls for it, for example a heavy enemy advance, or bolstering a front line of your own, right down to a guarded retreat. Hold the line has many, many uses. Our damage isn't our strong point, eating and negating their damage is.

Guard the squishies. If you don't have a guard target, find one.Guard the Healers if they're being targeted, and in most cases even if they aren't. You want them to know you've got their back when it gets rough, and in doing so they'll be more inclined to keep a close eye on your health. But don't be afraid to guard melee dps, offensive casters, even other tanks! Use it at any opportunity on the most logical target.

Snare anyone that even looks like they're trying to run past you to someone else. A snared dpser is just a walking target for casters to kite and kill while you keep them slowed and helpless to the damage.

Repel repel repel! Use it, love it, use it more! This ability is king for singling out enemies from their group, knocking overextending keep defenders into a sea of angry from the ramp, sending poor fools to fiery deaths in lava and pits. The list goes on. Just be sure you don't knock someone to safety or into someone who's hurting on your side.


And finally, the most noble of moments we evil incarnate chaos warriors will ever truly have, charge in to your death if it means the difference in saving your team. If you can prevent that scenario capture point from falling into enemy hands long enough to have it captured to your side, or for reinforcements to arrive and protect it, go for it! Fight them with all you have and keep them locked down until you die. I promise it will take them quite a while to do that.

Section 4: Abilities and Use

I'm going to make it clear that my personal experience with the abilities available to a Chosen extends to rank 24. Anything beyond that level I will admit is a mix of speculation, combat theory, past mmo experience extending to the release of everquest, and heavy research into the Chosen's abilities as a whole. Any input into the rest of the abilities, both theory or more so beta experience with the template characters would be greatly appreciated to add in this guide.

The Chosen seem to start out a bit lack luster with the first few levels of skills. I was a bit uncertain of my choice as a tank until I reached level 7 and obtained my first true threat management ability Taunt which I will get to in a bit. For those in the early steps of the Chosen class, stick with it! It gets drastically more powerful and fast after that point.

Anyway, Onward to the abilities!
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