Structure Placement and Requirements:
Player City structures (<a href="http://starwarsgalaxies.station.sony.com/players/guides.vm?id=80008">View Player City Buildings</a>) require the city to be a certain rank in order to be placed (detailed above), but also requires theplayerto have certainclassskills as well. Each civic structure within a city adds to the weekly maintenance deducted from the city treasury at the time of the city update.
City Hall:
As has been stated, City Hall is the only Player City structure that cannot be redeeded. Once it is placed, the only option is removal which results in the destruction of the city. City Hall is the center of the city radius and is where city administration takes place.
There are three different terminals inside a City Hall: the Structure Terminal, the Voting Terminal, and the City Maintenance Terminal.
· Structure Terminal: The structure terminal is for the building itself; only the Mayor can be on admin for the city hall and use this terminal. There is no need to use this terminal unless you want to destroy the City Hall.
· Voting Terminal: The voting terminal is available to all citizens in order to cast their vote or register to run for mayorship of the city. You can check the current standings of the race at any time from this terminal. Citizens may also change their vote at any time during the three-week voting process at this terminal.
· City Maintenance Terminal: The city maintenance terminalhas two options from the radial menu: City Information and City Management. City Information is available to anyone using the terminal and includes the options Status Report, Citizenship Report, Structure Report, City Advancement, Maintenance Report, Treasury Report and Treasury Deposit. The City Management Terminal is only available to the current Mayor and includes the options Change City Name, Register/Unregister City, Enable/Disable Zoning, Manage Militia, Adjust Taxes, Treasury Withdrawal, and City Specialization.
o Adjust Taxes - Allows the Mayor to manage taxes (information includedbelow).
o Change City Name - Allows the Mayor to change the city name.
o Citizenship Report - Gives a list of all citizens of the city.
o City Advancement - Gives a system message regarding the next update cycle and opens the Status Report window.
o City Specialization - Allows the Mayor to select a city specialization.
o Enable/Disable Zoning - Turns the zoning option for a city on and off (included below in the Militia information).
o Maintenance Report - Gives a break-down of city structures and the cost per week.
o Manage Militia - Lists all current militia members and allows a Mayor to add a person to the militia (person must be in City Hall in order to be added to the militia). Citizens can also be removed from the militia using this option.
o Register/Unregister City - Allows a Mayor with Fiscal Policy I to register/unregister the city and its structures on the planetary map, provided the city is at least Rank 3. Registration costs the city an additional 5k credits per week in maintenance.
o Status Report - Lists basic information about the city. Shows the city name, current Mayor, the waypoint for the city, the city radius, number of citizens, number of structures in the city, the city specialization, tax information, and the travel cost.
o Structure Report - Lists all city-owned structures currently loaded in the game world. This list includes all civic structures and their condition, trainers and decorations.
o Treasury Deposit - Allows a player to donate money to the city treasury.
o Treasury Report - Shows the current balance of the city treasury as well as all current tax rates.
o Treasury Withdrawal - Allows the Mayor to remove a maximum of 50k out of the city treasury per day.
A City Hall is a civic structure and takes no lots,which provides the Mayor with 400 item limit for decoration or storage. City Hall maintenance per week is determined by the city rank. At Rank 1, the cost is 3500 creditsper week. At Rank 2, the cost is 6k credits per week. At Rank 3, the cost is 8500 creditsper week. At Rank 4, the cost is 11k credits per week. At Rank 5, the cost is 13500 creditsper week.
Bank:
Just like the banking terminals located in NPC cities, a Player City bank offers a menu of services including withdrawals, deposits, and the saftey deposit box feature. Joining a Player City bank connects the player into the planetary bank, allowing access to the safetey deposit box from any banking terminal on the planet.
Banks are a civic structure and take no lots. They cost the city 150 credits per week in maintenance. A Bank may be redeeded by the Mayor using the "Destroy Structure" option on the Structure Terminal.
Cantina, requires Entertainer (4.6 on skill progression) or Master Chef (part of Domestics Trader):
Player City Cantinas provide a location for Entertainers to do their job.
Player City Cantinas are commercial structures that can be placed by any player meeting the class-skill requirements andtake 5 lots. They follow the same rules as any other player-placed structure once they are placed and may be transferred by the owner using the /transferstructure command to any other player who qualifies to own the structure. Cantinas have an item limit of 400.
Cloning Center:
You have the option to store clone data at Player City Cloning Centers and droids areavailable to cure Cloning Sickness.
Cloning Centers are civic structures and take no lots, but they provide the Mayor with 400 item limit for decoration or storage. They cost the city 2k credits per week in maintenance. A Cloning Center may be redeeded by the Mayor using the "Destroy Structure" option on the Structure Terminal.
Garage:
A Player City Garage allows players to repair their vehicles just as NPC Garages do. When a player drives near the Garage, a system message appears stating, "You have entered into the proximity of a vehicle garage." A "Repair" menu option will appear on the player's vehicle and using this option will open the repair estimate window. If a Player City has added a Garage Tax, this percentage will be automatically added into the repair estimate.
Garages are civic structures and take no lots. They cost the city 2k credits per week in maintenance. A Garage may be redeeded by the Mayor using the "Destroy Structure" option on the Structure Terminal.
Gardens:
Each planet has unique garden options open to them, using the same planet-specific deeds as any other civic structure (<a href="http://starwarsgalaxies.station.sony.com/players/guides.vm?id=80009">View Player City Gardens</a>). Small Gardens can be placed at Rank 1, Medium Gardens at Rank 2, and Large Gardens at Rank 3. Exotic Gardens use the same size requirements as regular gardens.
Gardens are civic structures and