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level 10-15 Guide

Levels 10 to 15

Levels ten through fifteen are a special time for most classes. Warriors and Rogues get Dual Wield, and the casting classes are finally able to bind themselves and others to different locations.


Western Antonica Area:

Once again, you will want to be in Blackburrow hunting Snakes and Guardsmen from ten to twelve, and then Gnoll Guardsmen, Elites, and Commanders up to fourteen or fifteen.

There are a couple good areas for higher level Gnoll hunting here. Firstly, the Elite Ledge is good both solo and in a group at twelve or thirteen. Two Elites spawn up there, and they offer decent exp and loot (some gold and the occasional Spiked or Studded Collar). Next, the two Commander Rooms give fantastic exp all the way up to level fifteen. For both of these (both the large one and small one) grouping is absolutely necessary. In the large room (sometimes called the "Green Room"), up to three Elites and a Commander can spawn at once making life quite interesting for a solo adventurer. The smaller room is a little easier to solo in as you can pull the mob out, but it is not recommended as grouping is much safer.

Another good area on this side of the world (if you have a magic weapon or can cast spells) is Velious Isle, in Eurd’s Crossing. To get there, go to the Docks in South Qeynos, get on the boat, and exit at the first stop. This small island spawns many wisps, and is great exp from levels eleven on up to thirteen or fourteen. Also, wisps sometimes drop Greater Lightstones, which can be taken to the Gypsy Mrysila in North Karana. Give one to her to get some exp and the Concordance of Research. You can then sell the book back to her for about 8pp or so (you can keep it if you are a caster in order to practice your research skill).

West Karana is a good leveling spot if you have a Ranger to track things for you. There are Lions, Spiders, and Bears (oh my!) all of which give good exp, but poor loot.


Eastern Antonica Area

On the East Coast of Antonica, your adolescent years will be spent with the Orcs in the East Commanlands. Both camps are usually crowded, so it is best to locate a group. Centurions and Legionnaires will fuel you to level thirteen or fourteen, at which point you will want to move to the Derv camps in West Commonlands or Northern Ro. Also, the Derv camps in both West Commonlands and North Ro are great up to sixteen or seventeen.

West Commonlands Derv Camp.
One of three camps in North Ro.

Another great place for people between twelve and twenty is the Oasis of Marr. Here you will fight Caimans and Crocs up to level fourteen and fifteen. Then you will hunt stronger Deepwater Caimen and Deepwater Crocs in later levels.


Oasis of Marr on a less crowded day.

Also, Misty Thicket will still be giving you exp up to twelve or thirteen with Giant Spiders and Scarabs.


Faydwer

There are a couple good areas for this level range on Faydwer. Firstly, you have Crushbone. At level 10 you will want to fight higher level Centurions near the castle. At eleven and up you should group and either fight Legionnaires outside the castle, or try to take the Throne Room inside. This area will level you up to fifteen easily.

Next up, the Chess Board in Butcherblock is very good from thirteen up. You will want to only fight Undead Pawns, or get a group to try out different spawns.

When you get closer to fifteen, you can try the Lard Trash in Unrest. Just be very careful since there are many deadly trains here, and the beetles will gang up on you for attacking Undead.


   
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