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Profession/Class
In this guide, Profession and Class are used synonymously.

There are two professions that cannot be selected by a froob, the Keeper and
the Shade. Other than that, there is a wide selection of professions available
to the starting froob. Although each profession is unique, a few of them have
considerable overlap as far as party role and combat abilities.

Your profession determines what sort of nano-programs you can cast and also how
difficult it is to raise each skill.  Nano-caster professions, for example,
have an easy time raising their nanoskills, but they tend to have a tough time
raising their combat skills.  No skill in the game is restricted to a particular
profession, but your profession will play a large part in skills that you raise.

There is no such thing as the "best profession". Each profession has unique
strengths and weaknesses.  Some are better at solo play, some are better in
teams. Some are good at blitzing, and others are good at direct damage or crowd
control or any number of essential gameplay traits. Each profession also has a
different difficulty threshold and different "level ranges" in which they excel.
Adventurers are easy to play and are strong from levels 1 to 100, but slow down
a bit when they get past level 100.  Agents are very difficult to play (because
it requires some knowledge of all the other professions), and do not reach their
true potential until well past level 100.  Engineers start out weak, but because
of their strong pets, they can solo comfortably throughout their career (but it
gets expensive to keep on buying new nanos).  And so on, and so forth...

Abbreviations used in this section:
AoE - Area of Effect, something that affects multiple targets in an area
Behe - Essence of Behemoth, Enforcer line of nanos that add Strength/Stamina
BM - Biological Metamorphoses
FP - False Profession, Agent line of nanos that mimics other professions
MC - Matter Creations
MM - Matter Metamorphoses
PM - Psychological Modifications
SI - Sensory Improvements
TS - Time and Space

Also some terms:
Buff Begging - Asking for specific nano-skill buffs, usually in an annoying or
  repetitive manner.
Holy Trinity - Three archetypes in most MMORPGs: Direct Damage, Tank, Healer.
Mocham's - A line of Meta-Physicist nanos that buffs nano-skills.
Wrangle - A line of Trader nanos that buffs weapon and nano skills for 3 min.

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