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Archer/Hunter FAQ Final (2)
Prereq:  None
----------------------------------------------------
(Uses 1 trap)
(Uses 20 sp)

Level 1  -  attack str 50% / 65sec lasting time
Level 2  -  attack str 75% / 50sec lasting time
Level 3  -  attack str 100% / 35sec lasting time
Level 4  -  attack str 125% / 20sec lasting time
Level 5  -  attack str 150% / 5sec lasting time

The land mine is only detected by you and your party.  It deals splash damage when monsters step
on the trap.  Deals earth property damage.  Int increases it's damage.

My take:  Since it deals earth property damage, you can hit those pesky spirit enemies.  Put at least
one point into this skill to unlock the blastmine trap if you want it.  It's up to you if you prefer
this trap or blastmine, as I prefer blastmine myself.

Ankle Snare   (visible trap)
----------------------------------------------------
Prereq:  Skid Trap level 1
----------------------------------------------------
(Uses 1 trap)
(Uses 15 sp)

Level 1  -  250sec lasting time / traps for 5sec
Level 2  -  200sec lasting time / traps for 10sec
Level 3  -  150sec lasting time / traps for 15sec
Level 4  -  100sec lasting time / traps for 20sec
Level 5  -   50sec lasting time / traps for 25sec

The ankle snare is one of the best traps a hunter can use.  It slows/stops a monster for a duration on
time once it is stepped on.  Boss monsters are only effected by 1/5 of the skill.

My take:  The best trap IMO.  You can kill almost anything with well placed ankle snares.  Definitely
get this skill to level 5.

Flasher   (hidden trap)
----------------------------------------------------
Prereq:  Skid Trap level 1
----------------------------------------------------
(Uses 2 traps)
(Uses 20 sp)

Level 1  -  150sec lasting time
Level 2  -  120sec lasting time
Level 3  -   90sec lasting time
Level 4  -   60sec lasting time
Level 5  -   30sec lasting time

The flasher releases a bright flash of light that causes blindness when stepped on.  Boss and plant
monsters are not effected.

My take:  Ohh what a pretty effect.  Well, that's about all it's good for.  Blindness is not the best
effect and you should invest your skill points in other traps.  Might be decent in PvP zones.

Shockwave Trap   (hidden trap)
----------------------------------------------------
Prereq:  Ankle Snare level 1
----------------------------------------------------
(Uses 2 traps)
(Uses 45 sp)

Level 1  -  20% of enemy sp consumed / 200sec lasting time
Level 2  -  35% of enemy sp consumed / 160sec lasting time
Level 3  -  50% of enemy sp consumed / 120sec lasting time
Level 4  -  65% of enemy sp consumed / 80sec lasting time
Level 5  -  80% of enemy sp consumed / 40sec lasting time

The shockwave trap reduces sp level bases depending on the skills' level.

My take:  Cool looking trap but not much use now since monster's don't use magic.  However this trap
is devastating to mages/wizards in future PvP.  If you like it, get it.  Uses a lot of sp though.

Sandman   (hidden trap)
----------------------------------------------------
Prereq:  Flasher level 1
----------------------------------------------------
(Uses 2 traps)
(Uses 25 sp)

Level 1  -  150sec lasting time
Level 2  -  120sec lasting time
Level 3  -   90sec lasting time
Level 4  -   60sec lasting time
Level 5  -   30sec lasting time

Sandman causes monsters to fall asleep.  Boss monsters are not effected.  Enemies will awaken when hit.

My take:  The only real use for this trap is to immobilize the mobs that spawn with boss monsters.  If
you plan on getting this or freezing trap, get sandman.

Freezing Trap   (hidden trap)
----------------------------------------------------
Prereq:  Flasher level 1
----------------------------------------------------
(Uses 2 traps)
(Uses 20 sp)

Level 1  -  150sec lasting time
Level 2  -  120sec lasting time
Level 3  -  90sec lasting time
Level 4  -  60sec lasting time
Level 5  -  30sec lasting time

Freezing trap causes monsters to freeze at a chance and damage is also dealt when stepped on.
Boss monsters are not effected.

My take:  You might have fun freezing somebody in a PvP zone, but it's not too useful since the enemy
will break free once you hit them again.

Blastmine   (visible trap)
----------------------------------------------------
Prereq:  Sandman level 1, Landmine level 1,
         Freezing trap level 1
----------------------------------------------------
(Uses 1 trap)
(Uses 10 sp)

Level 1  -  explodes after 10sec
Level 2  -  explodes after  8sec
Level 3  -  explodes after  6sec
Level 4  -  explodes after  4sec
Level 5  -  explodes after  2sec

Blastmine is a grenade type of mine, it has a given time period and it explodes when time expires, also
damages surrounding monsters within 9 cells.  Deals fire property damage.

My take:  Fire element is one of the better elements and this trap deals a good amount of damage as well.
I would prefer this trap over landmine because I don't like earth property, but it's your choice.

Claymore Trap   (visible trap)
----------------------------------------------------
Prereq:  Blastmine level 1, Shockwave level 1
----------------------------------------------------
(Uses 2 traps)
(Uses 15 sp)

Level 1  -  20sec lasting time
Level 2  -  40sec lasting time
Level 3  -  60sec lasting time
Level 4  -  80sec lasting time
Level 5  -  100sec lasting time

Deals fire property damage in a blast radius of 25 cells.  Int increases it's damage.

My take:  25 cell radius is amazing and it might save you from huge mobs.  Since it deals
fire damage, it's even more effective against undead monsters and you can also hit spirit
monsters as well.  With a good bit of int, this trap can deal out a good amount of damage.
I would recommend getting this trap for sticky situations.


Remove Trap   (supportive)
----------------------------------------------------
Prereq:  Landmine level 1
----------------------------------------------------
(Uses 5 sp)

Level 1  -  recieve 1 trap instantly

Remove trap, well, removes traps.

My take:  You don't need this skill because any unused trap will be able to be picked
up after it's lasting time has depleted.  A waste of a skill point IMO.

Talkiebox   (hidden trap)
----------------------------------------------------
Prereq:  Remove trap level 1, Shockwave level 1
----------------------------------------------------
(Uses 1 trap)

Level 1  -  ???

Talkiebox displays a message to any players that step on it.  It has a duration of 600 seconds.

My take:  If your bored or like to waste skill points, then put a point into this trap.  Who knows,
somebody might get a laugh out of it.  Overall, I would say to avoid wasting a skill point on this trap.

Spring Trap     (supportive)
----------------------------------------------------
Prereq:  Falcon Mastery, Remove Trap
----------------------------------------------------
(Uses 10 sp)

Level 1  -  range 4 cells
Level 2  -  range 5 cells
Level 3  -  range 6 cells
Level 4  -  range 7 cells
Level 5  -  range 8 cells

Manage your falcon to destroy a trap from a long distance.

My take:  Two words:  Not good.

Beastbane   (passive)
----------------------------------------------------
Prereq:  None
----------------------------------------------------
Level 1   -  attack str + 3
Level 2   -  attack str + 6
Level 3   -  attack str + 9
Level 4   -  attack str + 12
Level 5   -  attack str + 15
Level 6   -  attack str + 18
Level 7   -  attack str + 21
Level 8   -  attack str + 24
Level 9   -  attack str + 27
Level 10  -  attack str + 30

Beastbane increases your attack strength against brute monsters.

My take:  I would recommend just getting one skill point here because you should save your
points for more useful skills as the extra attack is not that much here.

Steel Crow     (passive)
----------------------------------------------------
Prereq:  Blitz Beat level 5
----------------------------------------------------
Level 1   -  attack str + 3
Level 2   -  attack str + 6
Level 3   -  attack str + 9
Level 4   -  attack str + 12
Level 5   -  attack str + 15
Level 6   -  attack str + 18
Level 7   -  attack str + 21
Level 8   -  attack str + 24
Level 9   -  attack str + 27
Level 10  -  attack str + 30

Steel Crow increases the attack strength of your falcon.

My take:  If you plan on using a falcon, then max this skill asap.  One of the better hunter
skills, your falcon will deal more damage.  Don't forget you can get even more attack power
with your falcon by pumping some int.

Falcon Mastery     (passive)
----------------------------------------------------
Prereq:  Beastbane level 1
----------------------------------------------------
Level 1  -  enables use of a falcon

Falcon Mastery allows you to buy a falcon from the NPC in the hunter's guild for 2,500 zeny.

My take:  Put the point here and get your falcon already.  Even if you don't want to use a
falcon, it is cool to look at.  You need this skill to use any of the falcon skills.

Detecting     (supportive)
----------------------------------------------------
Prereq:  Falcon Mastery
         Improve Concentration level 1
----------------------------------------------------
(Uses 8 sp)

Level 1  -  detects within 3 cells
Level 2  -  detects within 5 cells
Level 3  -  detects within 7 cells
Level 4  -  detects within 9 cells

Detecting allows your falcon to detect hidden enemies and traps from a distance.

My take:  This has to be another skill that serves you no purpose.  Please don't waste your
valuable skill points here.

Blitz Beat     (active)
----------------------------------------------------
Prereq:  Falcon Mastery
----------------------------------------------------
Level 1 - deals 1 blows - uses 10 sp
Level 2 - deals 2 blows - uses 13 sp
Level 3 - deals 3 blows - uses 16 sp
Level 4 - deals 4 blows - uses 19 sp
Level 5 - deals 5 blows - uses 22 sp

Blitz Beat allows you to attack with your falcon upon a selected enemy. It
also gives + 3 to your vulture's eye range.
*New Info:  Blitz Beat can be activated for an auto-blitz by the chance of (LUK/1000).
When this happens, you lose no sp and the falcon's hit rate depends solely on your job level:

Job levels 01-10 - level 1 blitz beat
Job levels 11-20 - level 2 blitz beat
Job levels 21-30 - level 3 blitz beat
Job levels 31-40 - level 4 blitz beat
Job levels 41-50 - level 5 blitz beat

My take:  My second favorite hunter skill next to ankle snare.  The falcon attacks repeatedly for
nice ignore defense damage.  Not to mention the falcon attacks on its own more and more as your
job level and luck increases.  Get this skill now.
---------------------------------------------------------------------------------------------------------------
10.  Archer/Hunter Equipment

There are many types of bows and other equipment available for archers and hunters.  Im going to list each
one and give a personal rating on each one as well.  Here is how my rating system works:

Rating Levels:

1  -  very bad
2  -  bad
3  -  average
4  -  good
5  -  very good

Legend:

RL  -  rating level
Atk -  attack power
Wgt -  weight
Wpl -  weapon level
Lvl -  required level
Def -  defense

----------------------------------------------------
----------------------------------------------------
Name | RL | Atk | Wgt | Wpl | Lvl |
----------------------------------------------------
----------------------------------------------------
[Bows]

Bow  | 1 | 15 | 50 | 1 | 4 |

description:  common place bow.
my comments:  don't waste your money on this bow.
----------------------------------------------------

Comp Bow | 3 | 29 | 60 | 1 | 4 |

description:  average bow, used mostly in hunting small game.
my comments:  good starting bow, very cheap as well.
----------------------------------------------------

Great Bow | 2 | 50 | 100 | 2 | 18 |

description:  well-balanced bow, simple of use.
my comments:  not that great, cross bow is better.
----------------------------------------------------

Cross Bow | 5 | 65 | 90 | 2 | 18 |

description:  cross bow gun for big battle.
my comments:  best bow until level 33.
----------------------------------------------------

Arbalest | 4 | 90 | 100 | 3 | 33 |

description:  exceptional bow gun which allows its owner to
              be more dexterous.  (Dex +2)
my comments:  use this bow or gakkung at lvl 33.
----------------------------------------------------

Gakkung | 4 | 100 | 110 | 3 | 33 |

description:  potent bow used by Goongsoo, the Korean ancient
              archer, of great strength and able to knock down
              the greatest enemy.
my comments:  a lot of power, good choice at lvl 33.
----------------------------------------------------

Hunter Bow | 4 | 100 | 110 | 3 | 33 |

description:  exclusive bow for hunter class.
my comments:  use this bow once you become hunter.
----------------------------------------------------
[Optimal Armor]

*Tights | armor | 6 def | 50 wgt | 45 lvl |

description:  clothes which fit very tightly and is easy to move
              around in.  (Dex +1)
my comments:  nice defense and dex bonus helps.
----------------------------------------------------

*Boots | foot gear | 4 def | 60 wgt | 0 lvl |

description:  covering of leather, for the foot and all part of leg.
              trimmed a upper parts with white fur from lunatic.
              quite heavy so only warrior can put on.
my comments:  expensive but worth the price.
----------------------------------------------------

*Muffler | garment | 2 def | 40 wgt | 0 lvl |

description:  scarf worn around the neck for warmth.
my comments:  pretty cheap and ok defense.
----------------------------------------------------

Apple o' Archer | head gear | 0 def | 20 wgt | 30 lvl |

description:  apple-like, legendary ornament.  once upon a time, an
              expert archer hit this apple with only one shot from a
              long distance.  helps its wearer be more dexterous.  (Dex +3)
my comments:  0 def, but dex +3 is awesome and also looks cool as well.
----------------------------------------------------

Antlers | head gear | 4 def | 50 wgt | 0 lvl |

description:  stuffed antlers of a deer.
my comments:  very cool looking, 4 def is among the best for archer/hunter.
----------------------------------------------------

Cap | head gear | 4 def | 40 wgt | 0 lvl |

description:  close-fitting covering for the head, and having no brim.  simple,
              but exceptional defense.
my comments:  4 def is good, can buy easily and for a good price.
----------------------------------------------------

*Glove | accessory | 0 def | 10 wgt | 20 lvl |

description:  magical covering of the hand to improve grip.  can make the wearer
              more dexterous.  (Dex +2)
my comments:  best accessory for archer/hunter, quite expensive though.
----------------------------------------------------

*Rosary | accessory | 0 def | 10 wgt | 20 lvl |

description:  a string of beads used in counting prayers during their recitation.
my comments:  good price, nice for critical archer/hunter as it increases luck.
              (Luk +2, Mdef +5)
----------------------------------------------------

*Brooch | accessory | 0 def | 10 wgt | 20 lvl |

descrption:  magical ornament having a pin at the back for passing through the clothing.
             increases the wearer's agility.  (Agi +2)
my comments: more agility is always better.  very high price though.
----------------------------------------------------

Matyr's Leash | accessory | 1 def | 10 wgt | 0 lvl |

description:  leash of matyr.  (Agi +1)
my comments:  gives more defense and agility.  cool accessory, but expensive and
              hard to find.


* These items can be found from certain enemies and contain one slot.  The slot is used
to put a card into to give added effects/abilities to your archer/hunter.  I highly recommend
finding slotted items and make sure you check out weggy's faq to see what cards you need or want.

*NOTICE:*  Please check sites like ragnamart and ro cards for even more in-depth information regarding
suitable equipment for archers/hunters.  They update quite frequently, and are a good source for all RO
information.

---------------------------------------------------------------------------------------------------------------
11.  Updated Flee Chart

Here is the new updated chart showing how much flee you need to dodge the monsters in iRO beta 2.  The chart
will tell you how much flee you need to dodge monsters 95% of the time.  This chart is not 100% accurate, but
you won't find a better chart out there.  Thieves and assassins will love this chart, but it's also quite useful
for all those agi archer/hunters out there:  (Thanks to Prak's Big Bad Flee List)


95% > Monster Name
--------------------------------------------------------------------
87  Poring
89  Fabre
91  Lunatic
93  Picky
93  Willow
95  Drops
95  Roda Frog
95  Santa Poring
96  ChonChon
97  Condor
97  Eclipse (Miniboss)
99  Savage Babe
99  Mastering (Miniboss)
100 Toada (Miniboss)
103 Rocker
103 Spore
105 Hornet
105 Plankton
105 Dragonfly (Miniboss)
107 Kukre
110 Desert Wolf Puppy
110 Zombie
111 Ambermite
112 Creamy
113 Martin
113 Poporing
115 Muka
115 Marin
115 Tarou
116 Familiar
120 Steel Chonchon
121 Coco
122 Wolf
123 Andre
123 Deniro
123 Pecopeco
123 Poison Spore
124 Smokie
125 Bigfoot
125 Golem
125 Pierre
126 Stainer
128 Mandragora
128 Goblin (Axe)
128 Orc Zombie
130 Boa
130 Megalodon
130 Pirate Skeleton
131 Yoyo
134 Goblin (Mace)
134 Hydra
135 Vadon
136 Eggyra
136 Thara Frog
137 Argos
137 Marina
138 Elder Willow
138 Orc Skeleton
138 Orc Warrior
139 Anacondaq
139 Dustiness
139 Goblin (Hammer)
140 Vitata
140 Wormtail
141 Caramel
143 Giearth
143 Goblin (Knife)
143 Santa Goblin
143 Savage
145 Horn
145 Magnolia
145 Zerom
147 Kobold (Hammer)
148 Kaho
148 Skeleton Worker
149 Flora
149 Soldier Skeleton
150 Vocal (Miniboss)
151 Mantis
151 Metaller
152 Bongun
152 Ghoul
152 Swordfish
154 Vagabond Wolf (Miniboss)
155 Hode
156 Munak
156 Scorpion
156 Verit
160 Cornutus
160 Cookie
160 Sasquatch
161 Sohee
163 Desert Wolf
163 Frilldora
163 Marse
163 Strouf
166 Angeling (Miniboss)
168 Kobold (Axe)
170 Goblin (Chain)
170 Myst Case
170 Ghostring (Miniboss)
171 Mist
172 Marc
173 Horong
174 Whisper
175 Matyr
175 Requiem
176 Brilight
177 Argiope
181 Hunter Fly
182 Drainliar
182 Dokkaebi
185 Obeaune
185 Golden Thief Bug (MVP)
188 Choco (Miniboss)
188 Punk
189 Deviace
190 Marionette
190 Sandman
192 Mummy
192 Edgga (MVP)
193 Jakk
193 Nightmare
194 Phen
194 Skeleton Prisoner
195 Isis
195 Zenorc
196 Reydric
198 Sky Petit
198 Marduk
198 Minorous
200 Cruiser
201 Cramp
203 Earth Petit
205 Chepet
205 Zombie Prisoner
206 Evil Druid
206 Khalitzburg
206 Mimic
206 Moonlight Flower (MVP)
207 Pasana
208 Bathory
208 Iron Fist
209 Kobold (Mace)
210 Stemworm
211 Wraith
214 Arclouse
214 High Orc
215 Maya (MVP)
220 Ninetails
221 Dark Priest
221 Mistress (MVP)
223 Alarm
223 Baphomet Jr.
223 Deviruchi
225 Orc Hero (MVP)
230 Anubis
232 Joker
234 Sidewinder
236 Archer Skeleton
240 Anolian
250 Executioner
256 Sting
263 Baphomet (MVP)
265 Orc Archer
270 Drake (MVP)
270 Osiris (MVP)
273 Penomena
283 Wanderman
284 Rideword
285 Orc Lord (MVP)
286 Abyss Knight
305 Doppleganger (MVP)
317 Mysteltainn
322 Phreeoni (MVP)


---------------------------------------------------------------------------------------------------------------
12.  End Credits

Well this is the end to my archer/hunter guide.  I hope my guide helped you in any way on your path to
becoming an archer/hunter.  Remember, you don't have to go by the ways I have set in this guide, it is
here for you to use it as reference.  So please, make your archer/hunter by your standards and no one elses.
Before I go, I would like to thank/recognize the following people and websites for helping me in my guide making:

Myself     -  because I took the time to actually make it
Wayne      -  for being my best friend in real life
Gowcaiza   -  for being...Gow  XD
Torotora   -  for giving me info and being "the coolest archer"
Weggy      -  for being the RO faq master and reading my faq
Killgen    -  for the notion of a powerhouse build
ZidaneJ    -  for some hunter info
NeoGil.    -  for the vulture's eye note
MoonGurl   -  for a reference note
Prak       -  for the best flee chart around
Christy    -  for being our main GM
Gravity    -  for making this addicting game
CJayC      -  for hosting this great site

Here are some websites where I got some of my information from:

Pak0    -  http://www.ro.pak0.com (Down)
Nitro   -  http://ro.nitro7.com
RO      -  http://www.ragnarokonline.com
EvO     -  http://www.ro-evolution.com
Haven   -  http://www.ro-haven.com
ROCards - http://www.rocards.de

Big thanks to everyone and you can use my guide on your website/forums/PC if you'd like, but PLEASE get
my permission first.  Thanks for reading my guide. (Copyrighted to Giga Bahamut)

END OF GUIDE...
---------------------------------------------------------------------------------------------------------------
.: Newest Guide :.
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.: MMORPG News :.
Ragnarok Online Einzigartiges Spielzeit-Angebot zu Weihnachten 2009-12-30
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