WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 13

Rank 9 (Prereq 40 points in Feral)
Mangle
Requires: 1 point in Leader of the Pack
Mangle the target, inflicting damage and causing the target to take additional damage from bleed effects and Shred for 10 seconds. This ability can be used in Cat Form or Dire Bear Form.
This is the most must-have of all the must-haves of the feral tree. This does the most spamming damage of any attack (the other attacks have cool downs or other such requirements) in cat form. In bear it builds agro and puts a dot on an enemy that increases bleed damage (which rogues and warriors will benefit from) which when tanking is very useful.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 12

Ranks: 3
Increases your chance to resist Stun and Fear mechanics by 5% per rank.
This is useful for PVP and tanking. For solo play, it can be skipped. The % of the bonus isn’t all that great, and you may not notice any difference that this talent makes.
Rank 8 (Prereq 35 points in Feral)
Predatory Instincts
Ranks: 5
Increases your critical strike damage with melee attacks in forms by 3% and your chance to avoid area effect attacks by 3%
Any talent that increase crit chance or damage is a must have. This talent also offers the remote chance to dodge AOE attacks. This is a must have for most feral builds.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 11

Any feral build must have Mangle (Mangle is your most powerful regular use attack). Leader of the Pack also provides a passive buff to you and any party members. This is a must have.
Improved Leader of the Pack
Ranks: 2
Requires: 1 point in Leader of the Pack
Your Leader of the Pack ability also causes affected targets to have a 100% chance to heal themselves for 2% per rank of their total health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 seconds.
Once you have LotP, you can take or pass improved Leader of the Pack. For tanking, it’s great. For PVP and solo play, it’s helpful but not great.
Primal Tenacity

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 10

Increases all attributes by 1% and reduces the chance you’ll be critically hit by melee attacks by 1%
Damping down the chance of critical hits on you is worthwhile. This can be skipped if you aren’t going to tank very much. If you are planning on being a bear tank, then take this!
Rank 7 (Prereq 30 points in Feral)
Leader of the Pack
Ranks: 1
prerequisite for Improved Leader of the Pack
prerequisite for Mangle
While in Cat, Bear, or Dire Bear form, the Leader of the Pack increases ranged and meelee chance of all party members within 45 yards by 5%.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 9

You’ll probably heal yourself a in a feral build, popping out of cat or bear to get a quick heal on yourself. But this is far from a must-have, so for some builds you may want to skip it.
Rank 6 (Prereq 25 points in Feral)
Heart of the Wild
Ranks: 5
Requires: 3 points in Predatory Strikes
Increases your Intellect by 4% per rank. In addition while in Bear Form or Dire Bear Form your Stamina is increased by 4% per rank, and while in Cat Form your Strength is increased by 4% per rank.
A must have talent, for all of your forms.
Survival of the Fittest
Ranks: 3

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 8

Rank 1 Instant cast, 30 yard range, 6 second cooldown
Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Since plate wearers and other stealthers are your worst enemies, this talent helps put you on a better footing to deal with them. This ability is great in PVP, soloing, and groups. It’s a free cast. It’s also a great puller in feral form.
Nurturing Instinct
Ranks: 2
Your healing spells are increased by an amount equal to 25% per rank of your Strength.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 7

If you’ve taken the other crit and damage talents, this one really pays off. In cat you’ll be build up combo points to get in a big hit on a finishing move. Primal Fury gets you those combo points faster, allowing you to get to the finishing move that much quicker.
Rank 5 (Prereq 20 points in Feral)
Savage Fury
Ranks: 2
Increases the damage cause by your Claw, Rake, Maul, Swipe, and Mangle abilities by 10% per rank.
Another must-have. The extra damage makes you real scary.
Faerie Fire (Feral)
Ranks: 1

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 6

Predatory Strikes
Prerequisite for Heart of the Wild
Ranks: 3
Increases your attack power in Bear, Dire Bear, and Cat forms by 50% of your level per rank.
It increases attack power (and thusly damage on hits). Take all three ranks of Predatory Strikes.
Primal Fury
Ranks: 2
Requires: 3 points in Sharpened Claws

Gives you a 50% chance per rank to gain an additional 5 Rage anytime you get a critical strike while in Bear form or Dire Bear form and critical strikes from Cat form abilities that add combo points have a 50% chance per rank to add an additional combo point.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 5

Ranks: 3
Prerequisite for Primal Fury
Increases your critical strike chance while in Bear or Cat form by 2% per rank.
A must have; it increase critical strike chance.
Rank 4 (Prereq 15 points in Feral)
Shredding Attacks
Ranks: 2
Reduces the Energy cost of your Shred ability by 9 per rank and the rage cost of Lacerate by 1 per rank.
This should be considered required by anyone wanting to tank in bear form. If you’re mostly playing cat, it’s kind of expensive to put two points in an attack you get off once or twice in a battle.

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WOW Druid Guide – 2.TALENT DISCUSSION-2.3Feral Combat – 4

More dodge and more speed are great for PVP, soling, and in groups. (There’s nothing like slipping ahead of a sleathed rogue in cat stealth). For tanking the Dodge is vital. Take both points of this talent.
Feral Charge
Instant Cast, 5 Rage, 15 second cooldown, 8-25 yard range
Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 seconds.
This is a vital took in your tanking toolbox. If you plan on tanking, take this talent. It’s also great for PVP, it allows you go switch to bear and charge a spellcaster, preventing them from casting for 4 seconds, and preventing them from getting off the spell they’re currently casting.
Sharpened Claws

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